Using Tween engine to create a splash screen for your game or app

The Tween Engine is a small library developed by Aureliene Ribon that enables the interpolation of every attribute from any object in any Java project (being Swing, SWT, OpenGL or even Console-based). By implementing the TweenAccessor interface and registering it to the engine you can animate anything you want! You can download the basic jar… Continue reading

Storing HTTP cookies manually in Android

When building cross-platform or non-full-native apps in Android you might want to implement your login/register or other logic screens with native components for several reasons. I’ve found myself a couple of times in this situation, where the core of the app runs via WebView but many other parts (login, toolbars, sidebars, loaders…) are implemented natively…. Continue reading